Global Offensive will have a "casual mode" which will give players funds to buy whatever they like between rounds.
Mac Steam CS:S Map Install
This mode will also support cross team chat and let you spectate enemy team members. Valve are also planning to host their own servers for Counter-Strike: Global Offensive. Players will still be able to set up and host their own dedicated servers outside of Valve's systems, but official servers will come with their own skill-based matchmaking system, and aim to provide a consistent experience for competitive play.
Counter-Strike: Global Offensive is being shown at a number of trade shows over the next few weeks, including PAX, and will go into beta in October. For more information on CS:GO, check out our previous post on the confirmed maps and weapons , including molotov cocktails and decoy bombs. Valve haven't said much about new maps and modes, but told Kotaku that one of them would cast some players as bank robbers.
CS Global Offensive: Downloading maps on MAC :: Steam for Mac
Valve is partially making the game for us, but also vetting many of their big and little changes through pro players in the massive competitive Counter-Strike community. Players like me can cheer for the game's new Casual mode. In it, money is no object and players can buy weapons for each round without worrying about cost.
They will be playing with voice-chat open to all players, on both sides and the ability to spectate any player's actions, again, from either faction, should they die and be watching the rest of the round as it plays out. Casual is, Magal and Valve writer Chet Faliszek explained to me, part of their and partner studio Hidden Path's effort to "lower the skill floor" for new players. Veteran players will ideally appreciate the game creators' efforts to also "raise the skill ceiling. I sure understood why I died and also why I was able to achieve a surprising number of kills during our Casual sessions.
Weapons recoil and headshots remain paramount. Character movement is swift and the pace is indeed fast. Maps are clean and easy to rush through. Valve clearly wants nothing to obstruct the clarity of the play of the game. To wit: Faliszek explained to me that smoke and dust effects, which are prominent in the starting area of Dust, appear less frequently and with less opacity, as the round gets underway. Experienced CS players may gravitate toward the game's Competitive mode, which drops the cross-team chat and spectating and intensifies the rounds, dropping round time from three minutes to two.
In Competitive, money earned for success in a round does count and can be spent on weapons and armor for the next round. For the new game, Valve will host its own servers.
Fans can still host theirs and tweak the game, but Valve wants all of the players to be able to rely on having access to a consistent experience. On the Valve servers.
CS: Go will play the way described here. And only on the Valve servers for PC and Mac—or on the console versions for Xbox and PlayStation 3—will players be matchmade based on skill. Valve is using a system called ELO and will prioritize that skill ranking when matchmaking in the Competitive mode. It will prioritize your friends list when matchmaking for Casual.
On PC and Mac, Counter-Strike: GO players can expect the standard options you get with a Steam game and any of the control options you would have with a computer. On the Xbox , players will use a game pad. On the PS3, players can use the game controller, the PlayStation Move motion controller or even a mouse and keyboard.
PS3, Mac and PC players will be match-made against each other, clumped by skill, regardless of input device or platform. Valve didn't demonstrate the PS3-PC.
An Updated Version of the Classic Online Shooter Game
Mac cross-play to me today, but they confirmed that that enticing bit of networking is something they are striving to include in the game. Counter Strike: Global Offensive will feature eight new weapons and seven classic maps. What Valve showed me and will be showing at both this week's Penny Arcade Expo and next month's Eurogamer Expo is a lot of CS:GO 's nods to the past, through classic modes and tweaked and graphically improved classic maps. In the future we'll find out about new modes and maps associated with them, innovations to the formula about which the Valve guys dropped no hints, other than to mention that for some reason, on some undisclosed map, some players will be in the role of professional bank robbers.
But even in the content now being shown, fans will be able to spot differences all over the place. They will see that character models are dressed appropriately for their level's environment and, in time, Valve will ensure that all of the characters have small visual variations in their wardrobe to distinguish them from each other. Veterans will notice that in Casual or Competitive, bullets will now fire tracers, helping players learn and understand where the ammo from the game's various weapons is going and coming from.
This will visualize the series' various realistic streams and arcs of bullets as guns fire, recoil and are subjected to simulated laws of physics. Long time players will also spot new weapons and items. Among them is a taser gun, an expensive, one-shot, instant-elimination gun that Faliszek described as a weapon that is used to humiliate. Players on either side can use a decoy, a bundle of firecrackers, sort of, that looks like a player on the mini-map and lets off the sounds of guns being fired.
But it doesn't look like a player and doesn't make the sound of footsteps.
A third new item is the molotov cocktail which fills an area with fire and smoke, briefly, the first CS item, Magal explained to me, that is designed to slow another team down. There will be more new weapons, but those are the ones I spotted. The game is set to go into beta this October.