Savestate compatibility is preserved wherever possible, but it is not always possible.
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These are likely to survive between emulator versions. This means that you will have to use save points within the game. Also, see this article for further details: Savefile or savestate. Savestates from 0. Try playing the game for a while to see if it fixes, but you probably should have heeded the advice above. Don't run DeSmuME from the zip file you received it in. Extract it to your desktop and run it from there. Delete your ini file.
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There is supposed to be some code to handle that case, but I guess it is not working well. This is a problem in many windows apps and this solution will usually fix it. If you don't want to lose all the other settings in your ini file, poke around in it and find the offending items which should look like this:. It's a bug. It is not a high priority since nobody yet has proven that they actually need the external firmware. If there was a way around it, I would've just told you.
You may observe this error as incorrect touch screen coordinates, or totally failing touch screen. Then switch to software rasterizer. From a purely technical standpoint, there are no real minimum requirements. However, for bearable speeds in most games with a few exceptions , you would need at least the following:. However, multiple CPU support varies with each port, so some ports may have different performance than others. For example, a dual-core 3. In any case, there is a limit to how many CPU cores any given feature will take advantage of. For example, SoftRasterizer has a maximum limit of 32 threads it can use for processing 3D graphics.
Windows only The first is your actual FPS which is how fast the emulator is running on your system. If it is less than 60 then you need speed hacks or a more powerful CPU. The second is the 3D FPS, which is a rough gauge of how fast the game is supposed to be running. The final number is the ARM9 load average, and for your purposes, it is the same as the second number. The ARM9 load average became imprecise at some point.
By default, the two DS screens are arranged in a vertical layout, which is ill-suited for filling a widescreen monitor. Alternatively, you can choose to display a single DS screen on your monitor. Yes, you can display each DS screen in separate windows. This feature is only available for Mac. No, you cannot display each DS screen at different sizes within a single window.
Do note that there is a very strong chance that this particular feature will never be implemented in any future version of DeSmuME. DeSmuME allows you to apply pixel scalers, adjust the size of the video output, simulate the separation between the main and touch screens, and run filters on the video output. There are two types of cheat codes: Action Replay and 'raw' or 'internal' cheats. The 'raw' or 'internal' cheats include cheat-finding facilities where you may manually search for and alter the memory positions which work to your advantage.
However, microphone emulation may not be fully supported for all platforms. But a 'real' DS can also use the gba slot to access gba roms and sram so that ds games can import savefiles; and that part is emulated by DeSmuME. This can be done by using the 'Lid' control. By default, the Lid control is Backspace on your keyboard. By default, your left mouse button is configured to control the DS stylus.
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Simply left-click the DS touch screen to emulate touching the DS stylus at that touch screen location. For more information, see Wi-Fi Hardware Support. One user got past this by first switching on one of the switches, then pausing the game, and sort of switching on an imaginary switch in the middle of the two switches while manipulating the frame advance hotkey. See, gbatek says that when two points are touched, that the hardware appears as if the average of the two points is actually pressed.
But the game expects you to touch them at not-exactly-the-same-time. Here is a thread discussing it in Phoenix Wright where you may get a different description of this technique: Thread. Since there's no frame advance hotkey, you may have to do it this way in the linux ports: press the first spot, right click to open the menu, release left click and then left click again in the middle of the screen without releasing right click.
The --cflash-image and --cflash-path command-line options are also available. Be warned that directories containing many files can take a long time to load. Right now, it's an experimental feature, which means it is unsupported. If you are an end-user, then we strongly discourage the use of Wi-Fi. However, as an end-user, if you really want to use Wi-Fi that badly, then you are on your own.
In that case, any posts on our forums about Wi-Fi being used by end-users for end-user applications such as wanting to trade Pokemon will be ignored. Also, any submissions to any of our SourceForge trackers under the same conditions will be immediately closed without further consideration.
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When we say that Wi-Fi is unsupported, we mean it. With that said, any developers interested in working on Wi-Fi support are welcome to join us at our IRC channel. We would appreciate the assistance! See the article Nintendo wifi config utility for more information. DSi is currently not supported. Other popular uses of ME include:. Its name is derived from emu which is short for emulator, DS and me. It's possibly supposed to mean "DS emulator for me". Try: phonetically. Is it so hard? You might also try the trick which enables us to pronounce the name of the director of the Sixth Sense as "shamma-lamma-ding-dong" and use "des-moomy-ding-dong-shaballa-smack".
You can report bugs using our official bug tracker on github or official anonymous bug tracker on SourceForge. Feel free to post to the bug tracker as long as you are willing to take ownership of testing that bug and letting the developers know when it is resolved to your satisfaction. Just don't submit a bug report and run. You may also request features around the same location, too, but in the other trackers. SourceForge likes for folks to only respond on items they submit. If you see a ticket that represents something you are encountering, SourceForge doesn't necessarily want you commenting on that.
The reasoning for this given by SourceForge is that they feel it is best to open your own ticket, which helps appreciate the extent of issues in many cases. Each renderer has its own strengths and weaknesses, so use the best renderer for your situation. For example, if certain buttons, labels, or menus rendered on the 3D screen are obscured for example, a button with no label on it , then things might appear correctly if you use SoftRasterizer. If that doesn't work, then things might appear correctly with OpenGL.
Both renderers are provided for the purposes of working around specific 3D rendering cases. Therefore, you may experience a difference in performance with each 3D renderer, depending on the host machine's hardware and depending on how you've configured DeSmuME. You will find that a directory or fat image must be mounted via the commandline or UI for the "gbaslot" configuration. GDB remote debugging does work to a certain degree. IRC is an online communications system.
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You will need an IRC client in order to participate is these discussions. Over here. It may not have the information that other entries in this FAQ promised that it would. As you may know, there are many various flash cartridges for DS. But no-one needs support for any other cards than their own. So a libfat developer, chism, developed DLDI. The program itself knows nothing about the hardware. So, if one user has an M3 flashcart, and downloads a program, they could patch it with the M3 DLDI patch and the program would work with it. Then, another user with a Supercart could download it, apply the Supercard DLDI patch, and it would work on their flashcart, too.
The same patch should let the flashcart work with any libfat based program.
Learn how to use virtualdub and avisynth. Then use the following avisynth script which we have developed for this purpose:. We really don't want to put any smarts into the DeSmuME avi dumper, preferring to do it with avisynth instead.
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It is a slippery slope, as there are about 50 things that people want avi dumpers to do and theyre better off learning how to do it outside the emu with other tools. There are many types of chips that are being used to save a file for the DS. However, the manufacturers have not come up with an autodetect set-up that can immediately set your savetype based on your game. To be able to save your games, you need to manually select the savetype that you would be using. From there, you can choose among the types of savetype that you can use. Still, there are few that use Flash k like Pokemon.
The use of the savetype FRAM will just corrupt your files since there are really no games that use this. But for more information, you can always check out some forums and threads to serve as a guide as to which savetype would be appropriate for a certain game. In general, it is always recommended that you reboot your DS every time you make a certain change in your savetype.
When selecting the savetype to be used and you are not certain which type is appropriate, just use any type starting with EEPROM 64k. If this does not work, you can try Flash k or Flash k one after the other. You can also use FRAM if the first three savetypes do not work still. Greetings to all gamers on planet Earth! For this reason, I decided that it would be superfluous to talk about a good emulator of this console.
Traditionally, I'm searching for emulators on the site bit If only it's not emulators for the PSP. The latter is better to search on specialized PSP sites - there are always the latest versions. At first I downloaded VisualBoyAdvance-M Build emulator, because on review sites the line with its name put an "asterisk" - like they recommend it.
But for some reason this emulator did not work for me normally. When you run the VBA exe file gave an error. But I was not upset and downloaded another emulator. To that I say hooray as I am glad! In fact, it's easy. But it is not enough - suddenly someone could have difficulties. Especially the program is not Russified. So, let's begin. A PC computer. Working and connected to the network. Even Celeron or the first Pentium will do.
The operating system is Windows. Yes, I did not find an emulator for Linux or Mac to be honest - I was not looking :. Do not need anything else. EXE Now the emulator needs to be started. A new window will open with the inscription "Insert cartridge Pick the easiest way with a mouse. Then either display a double click on the desired file, or a single click on the "Open" button. You can play.